A growing research community is working towards employing drama management components in interactive story-based games. These components gently guide the story towards a narrative arc that improves the player’s experience. In this paper we present our Drama Management architecture for real-time interactive story games that has been connected to a real graphical interactive story based on the Anchorhead game. We also report on the natural language understanding system that has been incorporated in the system and report on a user study with an implementation of our DM architecture.
Developing a Drama Management Architecture for Interactive Fiction Games
by Santi Ontañón, Abhishek Jain, Manish Mehta, Ashwin Ram
1st Joint International Conference on Interactive Digital Storytelling (ICIDS-08), Erfurt, Germany, November 2008www.cc.gatech.edu/faculty/ashwin/papers/er-08-11.pdf